Tag: The Centre for the Less Good Idea

  • Ilze Wolff on a transdisciplinary architectural practice

    Ilze Wolff on a transdisciplinary architectural practice

    Ilze Wolff is the co-founder of Wolff Architects, a practice she started with her partner Heinrich Wolff. They have a space in the Bo-Kaap where they produce designs for buildings and public spaces. Their space has a gallery that looks on to the street, which they use for hosting programs, discussions and exhibitions related to architecture, space and the city. Over the years their practice has placed increasing emphasis on ways to get the broader public to engage more directly with urgent questions relating to architecture.

    “Architecture is about the embodied experience of situations and of space linked to an imagination.” This statement is from an interview Ilze did with Design Indaba for an article mentioning her nomination for the Moira Gemmill Prize for Emerging Architecture. When I asked Ilze to unpack this statement, she humourously pointed out that it was one of the many things she says that she does not always have a clear answer for. However, her explanation reveals her dedication to a nuanced understanding of the interaction between people and space, and the role of architecture in paying homage to this interaction. “I think that I was trying to say is that we all experience space in particular ways and the production of architecture is linked to your experience of a space and the articulation of crafting a new space from your own imagination. It is about the interplay between subjectivity and imagination. Architecture is thus one of those sublime contradictions in that, yes, we design for a public collective experience, yet all our speculations and experiments are seated in a very individualistic and intimate space: the imagination.”

    The intersection between architecture, art and public culture is where Wolff Architects finds the most joy, as well as intellectual and creative stimulation. Taking on the point of view that the boundaries between these three disciplines are “inherently artificial”, Ilze expressed that imagining their work and creative production as transcending these borders has been productive. “Our training as architects brings specific readings and sensibilities to a project, which we cannot take for granted but research and engagement into art practices, socio-cultural debates and popular culture layers our approach beyond the technocratic responses that is the norm in our industry.”

    Documentation and advocacy also plays an important part in how Wolff Architects injects new life and critical questions into the field of architecture. Conscious of the way space, architecture, infrastructure and landscape has been used for separation in South Africa, “We feel it is our obligation to use our discipline (architecture) against itself and produce work that advocates for social cohesion,” Ilze explains, “We document our situation and built environment in order to develop wisdoms on how to intervene sensitively and with new readings. Research and asking difficult and critical questions is important for us to establish a project’s ethical framework. Ethics also in terms of aesthetics and imagination.”

    Ilze is also the co-founder of Open House Architecture, a research platform that embraces transdisciplinary knowledge production. Started in 2006, it began as a way to have thorough overviews of local architects’ portfolios through architectural tours, documentaries and monographs, some of which presented to the public for the first time. After a number of successful events, they realized that their audience was almost exclusively architects and other built environment professionals. With a desire to attract people outside of these spaces, Open House Architecture ventured into live art and public interventions, and in 2016 started a publication and interventionist platform called ‘pumflet: architecture and stuff‘, with artist Kemang Wa Lehulere. “With Wa Lehulere, we have co-produced two editions: Alabama and Gladiolus, both of which attempts to reinsert the destruction of Cape Town’s cinemas and black neighbourhoods, and their contemporary meanings back into the public imagination. We feel that it is important to research marginal architectural histories but it is even more important to cultivate a diverse audience and public culture around lost spaces, art and modern architecture.”

    Wolff Architects’ most recent poroject, under the direction of Ilze, was working in the design for the African Mobilities exhibition titled ‘This is Not a Refugee Camp Exhibition’ taking place at Architekturmuseum TU Munchen in Munich until 18 August. The exhibition engages with migration, mobility and space in Africa. Reflecting on the design process for the show, Ilze expresses that, “We allowed ourselves to engage with serious play where we purposefully tried to distort the very rational German gallery by introducing slight distortions on familiar pure geometries. We included a range of environments for speculation and engagement: in the first room we echoed the artist’s in that room’s notion of mixing up digital futures/histories by including a VR room that is both futuristic and nostalgic in its design; in the second room the library offers a public space for viewers to relax and look out onto a garden and in the last room we created a sound carriage where you could experience the sonic landscape of rail travel offered by the artists on display.”

    Another exciting addition to the notches in Ilze’s belt is the publishing of her book ‘Unstitching Rex Trueform: the story of an African factory‘. The book is about a factory that has haunted Ilze ever since she became aware of the connection between architecture and the politics of space. “I write about the way modern architecture in Cape Town is representative of the ways in which labour, capital and the city worked together to construct race, genders and identities in the mid 1930s and 40s.” Ilze mentioned that at she is currently working on an experimental theatre piece based on the research for the book, which will be presented at The Centre for the Less Good Idea later this year.

     

  • A Permanent Creation Off the Cuff

    The Centre for the Less Good Idea  is a multifaceted platform, with curated seasonal projects twice annually. In addition to this they have an interspersion of events referred to as ‘For Once’ – a finished project which is exhibited or performed to the public – or ‘Off The Cuff’ – an impromptu or work-in-progress endeavour which is also exhibited or performed to the public but with a sense that what is happening is very much process.

    It was helpful therefore, that the collaborative performance piece ‘Permanent creation‘ by artists Snyder Morena Martin and Eduardo Cachucho, was listed as an Off the Cuff performance, which gave it a flexibility to be interpreted in the light of process. I came in with as few expectations as I could, which was helpful too as there were few points of entry into the work (except for a FB event blurb outlining the aims of the performance and the artists’ bios, which I only allowed myself to read after being in the space for over an hour.) And to be honest, it took a while for me, as a viewer, to be drawn into the work; it didn’t seem as if the actions of the artists were typically performative (intended to entertain or create a spectacle), and the narrative which was “presented” was opaque at best. What did begin to happen, after I had turned off my phone and attempted to bring my mind to rest in the present, was that I began to notice things. I looked.

    Credit here, needs to be given to a member of the audience who changed my perception of the performance dramatically. A very young girl from the audience, had escaped the clutches of her parents and began picking up bits of paper lying around the space, and mimicking the action of the artists by dropping them from the balcony up the stairs, watching it spiral through the air downwards. This child’s unpretentious and unselfconscious engagement with the space and the performance stopped my questioning and critique, and suddenly I simply began to enjoy the moment.

    I noticed how communication was played out through the relationship between the two artists; there were language barriers (Snyder is from Columbia and Cachucho from South Africa, they met on residency in Sao Paulo) and choosing to communicate in English provided some interesting slippages, allowing for humour to be used as a device of potential critique. There was an innovative use of live recorded sound which was relayed through speakers in the space on a loop, creating a rather meditative chant. Coupled with incense, burnt near the end of the performance, the meditative chant began to suggest a spiritual dimension to the actions unfolding before us. The performance, which I viewed as a metaphor for artistic studio practice at large, became liturgical, embedded with meaning and significance, even though most of the actions presented to us were entirely mundane.

    As good art challenges our thinking, it often challenges it in ways we had not expected (forgive the redundancy there), and this performance did challenge me; it challenged my Joburg-city mindset which was going at 120km/h. It forced me to slow down and consider; to look with the eyes of a child, and to see.

  • Nelisiwe Xaba’s lecture performance Bang Bang Wo

    “Bang bang what?”

    “‘Wo’ ‘Bang bang wo’. It means ‘help’ in Mandarin,” I explained as we searched desperately for parking in the streets of Maboneng. Statuesque and in all white, the sight of Nelisiwe Xaba at the door steadied our hurried pace before entering The Centre for the Less Good Idea. The room hushed when Xaba stepped onto the podium she shared with stacks of clear rectangular plastic bags containing various seeds and grains. With a playful candour, Xaba began constructing a coordinated vertical structure. The making of Xaba’s lecture performance was calculated and neatly built on local and global understandings of help and her interrogatory monologue was jam-packed with more than just seeds and grains.

    The lecture performance starts with a scene in Xaba’s childhood kitchen, where she laboured with her mother to prepare a seven colour Sunday lunch. Xaba then mentions how technological innovation has colonised kitchens and aided laziness. She places emphasise on how nobody is truly trying to get their hands dirty, suggestively like the South Africans who “elevate” unemployment by employing domestic workers.

    The 40 minute long performance meandered through the screams for help at the traffic lights, the traditional subservient role of Zulu women, Clicktivism, corruption, Black tax and abruptly ends during the exploration of the business side of help, Non-Governmental Organisations (NGOs), which essentially thrive on aiding the remnants of colonial rule.

    As victims of the colonial era, Africans are helped, Africans are looking for help and it is this dependency that creates an inferiority complex. This power play essentially incapacitates the helped because how do you even begin to scrutinise the help? You are supposed to be grateful. Just take, be happy and wait until the next time someone decided to balance their social media feed with a post about how much they help.

    Xaba made maneuvering through this dense topic look easy. Her flow into each subject was enthralling, which is testament to her well written script. Being a celebrated dancer and choreographer, Xaba was challenged by constructing a piece that relied on well constructed sentences. Even though she attributed the making of this piece to “bullshitting” and “fucking around”, there is great complexity in how she locates the helper and the helped, and agitates their privilege or misfortune.

  • Fully Automated Luxury Influencer a film by Cuss Group // The Centre for the Less Good Idea

    Cuss Group was founded in 2011 by Ravi Govender, Jamal Nxedlana and Zamani Xolo. Standing out as one of the first South African arts collective focussing on digital technologies, they don’t need much of an introduction. Since their formation they have gone viral and infiltrated a variety of spaces such as Internet cafes and hair salons in South Africa, car booths in Zimbabwe, MoMa in Poland and gallery and project spaces in Switzerland, Australia and London. Over time the collective has expanded to include Lex Trickett and Christopher McMichael. Their most recent project, ‘Fully Automated Luxury Influencer’ is an immersive film experience and will be showcased as a part of Season 2 by the Centre of the Less Good Idea, co-curated by our co-founder Jamal Nxedlana. “Fully Automated Luxury Influencer uses the genre tropes of science fiction and horror to map the surreal and baroque dimensions of influence”.

    “Our conceptual focus is on the rise of ‘influencer culture’, a contemporary corporate strategy in which a brand symbiotically attaches itself to an existent consumer group. Marketing discourse presents this as a mutually beneficial relationship but we can’t help but see the darker, and parasitic ramifications of such attachment.” Cuss Group explains further that influencer culture materializes from fast paced media evolution, technology and commodity.

    “Politically, individual influencers and small groups can increasingly mobilize extremist sentiments to leverage themselves into power, as more saliently evidenced in the rise of Donald Trump.” They continue to say that this influence is mediated across esoteric assemblies of secret algorithms, corporate lobbying, government psychological operations, and emotional engineering. Cuss Group expresses that the concept of the influencer is vague and functionally endless. They state that the influencer seems to be a strategy of power that is flawlessly aligned for the era of augmented reality which is mediated through social media experiences as well as the Internet.

    Their aim however is not to create a literal, sociological treatise but to examine the various facets found in contemporary influence through the use of an extended metaphor. “We want to use the genre tropes of science fiction and horror to map the surreal and baroque dimensions of influence.” ‘Fully Automated Luxury Influencer’ focuses on the parasitic aspects of influencer culture, of a cognitive virus infestation, that distorts and re-creates a new reality in perverse ways. Their approach to this project was influenced by the tradition of pulp films with a political narrative. Specifically they list ‘They Live to Get Out’ a film depicting monstrosity that functions as grotesque commentary on a twisted reality as inspiration.

    ‘Fully Automated Luxury Influencer’ is set in a postcolonial Johannesburg metropolis, embodying the extremes of late capitalism. Decaying slums are towered over with menace by shiny corporate headquarters, threatening over the site like large unwelcome spaceships. Toxic mine dumps frame paranoid suburbs and the noiseless streets are fortified by military grade technology. The film shows however, that the city is also a cultural hub and the home of the latest mutations in style and sound. “With the help of the production network we already have in the city, we will tap into this aesthetic to produce a story of influence running amok.” It is a natural step for Cuss Group to move into influencer culture as their practice has always been deeply rooted in Internet culture and digital technology.

    Made up of three chapters, the film will be presented as a multiple screen installation from the 11th to the 14th October 2017 at The Centre for the Less Good Idea in Maboneng. The Cuss film experience will consist of live music, performances and DJ sets transporting sonic and visual narrative into real life. After each screening there will be an after party with musicians who formed a part of the film such as Zamani Xolo and Desire Marea from FAKA.

    Book Now For This Immersive Film Experience

    Credits

    Christopher McMichael – screenwriter

    Ravi Govender – Director/editor

    Jamal Nxedlana– art direction/director

    Lex Trickett – DIT/visual effects

    Zamani Xolo – sound design

    Allison Swank – Producer

    Mandisi Msingaphantsi – art direction

    Kutlwano Makgalemele– cinematographer

    Liezl Durand – sound

    Orli Meiri – make up

    Marchay Linderoth – hair

    Mimi Duma – hair

    Ndivhuwo Mokono – gaffer

    Nomxolisi Masango – camera assistant

    Sibusiso Mazibuko (CamChild) – camera assistant

    Ronewa Nekhambele – spark

    Vusani Mphepo – spark

    Wandisile (Wander) Boo – Production assistant

    Bobby Kamnga – Production Assitant

    Marcia Elizabeth – Art Asst./wardrobe

    Lebo Ramfate – art asst.

    Alex Higgins – drone operator

    actors:

    Amanda – Lisle Collins

    Oliver – Zenzelisphesihle “Sparky” Xulu

    Stakka – Langa Mavuso

    Felix – Jordan Major

    Security Official – Gerard Bester

    Security Official – Patricia Boyer

    Scientist – Haleigh Evans

    Syringe Scientist – Ayanda Nhlapo

    Nguni Security Guard (driver) – Nhlanhla

    Nguni Guard 2 – Cornwell Zulu

    Nguni Gaurd 3 – Thulani Zwane

    Robber – Desire Marea

    Street Vendor – Sparks

    Party extras:

    Themba Mashele

    Siya Myaka

    Barney Modise

  • Alt Reality // Where art and tech meet

    Alt Reality is a technology studio focused primarily on Virtual Reality and Augmented Reality. The studio investigates other technology forms by looking at their ability to move into virtual reality and augmented reality. These technologies include 3D Printing and iOT data to name a few. I had an interview with Alt Reality creative technologist Rick Treweek to tell me more about the workings and history of the tech studio.

    Rick has worked in mobile game and app design for the last 15 years as well as 3D printing for the last 5 years and expresses that VR and AR were the next likely steps in his career. Rick tells me that within this space of virtual reality, augmented reality and investigation, a great deal of high-level Proof Of Concepts and Projects is executed. With a love for experimentation and art the tech studio makes time to focus on this sector.

    When asked about the kinds of worlds that Alt Reality creates Rick explains that by utilizing AR, VR as well as Mixed reality in amalgamation with one another, they create projects with digital overlays of real worlds in AR and building environments in VR that imitate the real world with the use of 360 cameras. “We often look at developing projects that showcase potentials of how things in the future will look once the technologies have moved away from devices and into wearables like glasses and contact lenses.”

    When asked how Alt Reality started Rick tells me that their journey began started 2 years ago in the Tshimologong Precinct Makerspace. “The idea initially came when I bumped into another maker called Phathwa Senene. I was busy working on a 3D Printed VR headset and bumped into Phathwa who had also just been making a 3D Printed set. We decided to look at getting into VR specific hardware and having a background in Apps and Games it was natural to then start looking at what could be done on the software side.” Gareth Steele joined the team while they were on an IBM research project. His talents as an illustrator, designer and Creative Director took the tech studio’s software to another level. With a resilient curiosity in VR Gareth became the Creative Director of the company.

    In my interview with Rick he took some time to explain tech terms to me. One of these terms that have become synonymous with tech is disruptive software and, as Rick explains, this refers to technologies that challenge rigid notions of how things should be done. An example of this is 3D Printing that challenges traditional manufacturing methods.

    According to Rick a creative technologist is a person with an interest in exploring new technologies with the aim to look at new methods in which technologies can be used. Another term that circulates in the tech realm is Augmented Reality and this refers to technology that overlaps digital data on to actual reality.

    When asked about their involvement with the National Maker Movement Rick expresses, “We are part of the Collective involving maker related events nationally as well as teaching skills and technologies from what’s called the 4th industrial revolution. Through conferences, talks and teaching we are exposing these technologies to a larger public audience, sharing what we have learnt to grow the sector.”

    The kind of work that the studio produces is based around Research and Development, Proof of Concepts and the exploration of technologies. “We do this mainly within Virtual Reality, Augmented Reality and 3D Printing, along with all the new emerging technologies around this sector.” The work that the studio produces is often showcased and utilized during events.

    “We develop a lot of software within VR and AR and also develop a lot of hardware to go along with our projects, such as our 3D Printed Handle headsets. We do this through collaboration with people such as Phathwa who is an electronics and 3D Printing Ninja.” With their diverse nature the studio also works on many collaborative projects, art related activities and exhibitions.

    Alt Reality has worked with IBM Research Africa, WITS, the Origins Centre, SAP, Jaguar, Accenture and Samsung.  “Our main passion falls within the art sector where we are constantly exploring options in this sector and trying to figure out the monetization of this area of work…Currently one of our most exciting projects is working with William Kentridge and The Centre for the Less Good Idea where we are exploring new technologies and their impact on South African Artists.”

    Rick states that the vision for Alt Reality includes how they can align research and development through the merging of art and technology. “We have a vision of a technology building within the heart of Johannesburg where we can make this happen. Ideally a building with each floor focusing on new sectors within these fields such as Virtual Reality/Augmented Reality, iOT, 3D Printing, Robotics and AI. Using Art as the main driving force behind the research. Using these new discoveries, we can then look at scaling what we have learnt to make social impact projects and initiatives that could change the face of Africa. We want to show the world that South Africa, and Africa can be a technology powerhouse.”

    Alt Reality’s innovation, technical expertise and love for art is pushing the way that art and technology is viewed together. They are no longer regarded as separate entities with the emergence of more and more digital artists, festivals such as Fak’ugesi and Alt Reality the barrier is being knocked down and we are moving into an era of hybridity. Rick’s aspiration to show the world what a powerhouse we are can be accomplished with virtual reality and augmented reality at their fingertips.

  • Entering the Ring of Interdisciplinary Collaborative Practice // The Centre for the Less Good Idea

    The Centre is a space to follow impulses, connections and revelations. It’s a physical space for artists to come together over two seasons every year and for curators to bring together combinations of text, performance, image and dance, because an ensemble sees the world differently to how one individual does. – Bronwyn Lace

    The pulsing jabs of boxing gloves ricochet around the arena. A stage set for the reverberations of recited lines delivered and directed. Intercepted by imagined instruments. Recited in conversations and in the nightly dreams of dancers. A performance of muscle choreographed through memory. A collaborative curation. Experimentally articulated. Tentatively, drawn out from behind the curtain comes, the Less Good Idea.

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    Derived in part from a Twana proverb, The Centre for the Less Good Idea debut season gathers more than 60 practitioners in the fields of acting, dance, poetry, writing, music, visual arts, film and even boxing. Convened under the guidance of curators, Khayelihle Dominique Gumede, Lebogang Mashile, Gregory Maqoma and William Kentridge. Core curators had been in conversation for many months prior to this explosion of talent and all contributing artists mobilized for a workshop series in December 2016 to further explore and expand the established concepts.

    Bubblegum delved into conversation with the Centre’s animateur, Bronwyn Lace. She described her role as bringing “life, momentum and energy to the space as well as to pull the threads of networks not easily within reach towards the Centre”. In sussing the Joburg and South African art scene she will continue to observe and engage with artists – identifying and introducing collaborators to one another for future seasons.

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    “The Centre is a physical and immaterial space to allow discoveries in the process of making work to flow.” She continues, “Often, you start with a good idea. It might seem crystal clear at first, but when you take it to the proverbial drawing board, cracks and fissures emerge in its surface, and they cannot be ignored. It is in following the secondary ideas, those less good ideas coined to address the first idea’s cracks, that the Centre nurtures, arguing that in the act of playing with an idea, you can recognise those things you didn’t know in advance but knew somewhere inside you.”

    Born out of a desire to foster a space for artists in the city, the Centre was initiated and funded by William Kentridge. Collaboration and a sense of play are at the crux of this interdisciplinary project. “It wants to be a rare and safe space for failure, for projects to be tried and discarded because they do not work.” Collaborators were initially invited right at the start of conceptulising a new season. Conversations based on existing work were explored as well as their ability to extend into the interdisciplinary setting. “The conceptual crux of season 1 is to introduce, hold and push the concept of the less good idea by bringing multiple disciplines in to one space and asking them to invent, to test and to play.”

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    Season 1 will launch this week on Wednesday the 1st of March with four short plays by Samuel Beckett. Events including film installations, collaborative performances and unconventional boxing matches will continue throughout the week. The Centre will expand even further with Season 2 launching in October 2017 under an entirely new set of curators. Season 3 will follow in the early stages of 2018.

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